I didn't charge a cartoon agenda to comedy Dying Ablaze 2 on Intel's new laptop chip

Intel Meteor Lake performance while gaming.
(Image credit: Intel)

Intel has appear Meteor Lake, its new bearing of adaptable dent and the aboriginal to use tiles—that's Intel's appellation for its 3D packaged chiplets, by the way. What bent my absorption with Meteor Lake, and no agnosticism any PC gamer attractive at the chip, is its ample cartoon tile. Powered by Intel Arc, abounding with eight Xe-cores, and application a new(ish) architectonics dubbed Xe-LPG, it looks like a footfall in the appropriate administration for chip cartoon performance.

In its best eight-core configuration, Meteor Basin offers the agnate of 128 EUs—32 added than Raptor Lake's better Iris Xe iGPU. It's not alone bigger, Intel says it's been architected to run at a college max alarm abundance with a lower minimum voltage, too. There's alike eight Ray Archetype Units blimp into the Meteor Basin GPU, admitting I wouldn't necessarily bet on them actuality abundant advice in Cyberpunk 2077. 

For context, Intel's top Arc desktop GPU, the Arc A770 has 512 EUs. Anyway, while Intel won't accord me all the dank capacity of how Meteor Lake's Xe-LPG GPU performs against the accepted generation, according to Tim Wilson, VP architectonics engineering accumulation & GM SoC architectonics at Intel, we can apprehend "for the aboriginal time, the architectonics of our detached cartoon agenda is chip into a attenuate and ablaze SoC and will bear the capabilities to accommodate up to 2x achievement and 2x achievement per watt against our above-mentioned generation."

I generally use one of Intel's Tiger Basin chips for a atom of ablaze gaming on my assignment laptop and it's an okay, if underpowered, experience—it's hardly high-end gaming, but can sustain my absorption for an hour of Crusader Kings or Apple of Horror. By best metrics, Meteor Basin should be a above advance on that experience, but we don't accept to go absolutely off Intel's promises for performance. I had the adventitious to try Meteor Basin out in-game for myself at the event.

Running at 1080p with XeSS in Achievement mode, Meteor Lake's iGPU provided achievement that was, cartel I say, altogether playable. I beggarly with contempo AMD chips blimp into handhelds and carrying absorbing performance, conceivably it's not such a shock that Intel's eight Xe-core cartoon asphalt can deliver. But there's abundant added to be said for the playability of graphically accelerated amateur on Meteor Basin than antecedent Intel iGPUs.

Of course, one important aspect of that achievement account is the XeSS upscaling, which has a bound cycle out in amateur today. Meteor Lake's cartoon tile, administration a lot with the Xe-HPG architectonics on Alchemist cartoon cards such as the Arc A770, supports DP4A instructions which advice advance XeSS a little further, too. All of which seems appealing cardinal to my Dying Ablaze 2 acquaintance actuality absolutely appealing good.

Intel had a video active of the bold after the upscaling technology enabled, and it didn't attending like a bold I'd be too agog on arena myself. For beneath accelerated titles, abiding I can see this alive out, but for added ambitious amateur that upscaling boost looks added or beneath necessary. The acceptable account is that Meteor Basin supports DP4A acceleration, acclimated by XeSS to advance upscaling performance.

To acquisition out added about Arc's accession on adaptable and what that agency for iGPU gaming performance, I bent up with Intel's Tom 'TAP' Petersen at the event. As Petersen had already accustomed Meteor Basin as "the aboriginal time you can get absolute high-end gaming on an chip cartoon device" during a Forza Border 5 demo, the aboriginal catechism on my apperception is whether this is absolutely an iGPU that gamers can get aflame about.

"It absolutely comes bottomward to achievement expectations," Petersen says. "A lot of bodies are not playing, you know, high-end, triple-A games, attractive for 4K displays and all the blow of it. If you're arena at 1080p, and you're attractive for added of an esports title, it's activity to drove it. 

"If you're attractive for amateur to comedy mobile, it's activity to be amazing. So I would say it's absolutely up to the user."

Intel chart showing Meteor Lake graphics performance versus previous generations.

(Image credit: Intel)

The big rumour arch up to Meteor Lake's barrage apropos achievement was that the cartoon asphalt could ability up to, or abutting to, the basal rung of Nvidia's RTX 30-series adaptable chips, the RTX 3050. Well, Intel holds that it's appealing close, too.

"We're not that far from a 3050," Petersen says with a smile, assuredly aptitude into rumours of Meteor Lake's achievement that afresh alike on the web. Admitting he reiterates that Intel's absolutely targeting 2x achievement and 2x performance-per-watt against Xe-LP. 

"Our cartoon are accepting bigger at a amount that's faster than say Moore's law," Petersen says. "And that's appealing cool."

And if you're apprehensive whether this achievement will be unleashed to its fullest by the chip's drivers, there's some achievement there. The cartoon asphalt on Meteor Lake, application the Xe-LPG architecture, and absolute desktop Arc cartoon cards use the aforementioned drivers. 

Intel chart showing Meteor Lake graphics performance versus previous generations.

(Image credit: Intel)

"It's apparently added authentic to anticipate of it as an HPG advised with LP accomplishing details," Petersen explains.

So what allowances one architecture, allowances the other. And as we already know, Intel has put in absolutely a bit of assignment already with accession up its desktop cartoon agenda disciplinarian stack. There's still a means to go, but Petersen is about absolute it's a footfall to authoritative the iGPU gaming acquaintance better.

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"There acclimated to be affinity questions like, you know, is my bold activity to barrage right? And the accuracy is, it wasn't a antecedence for that chic of GPU which was abundant smaller. Now, we're accepting to be admirable achievement for gaming, as you saw, and I anticipate that's activity to alpha alteration the mindset over time, but it's not activity to be overnight."

Petersen tells me that it's still acceptable that Meteor Basin cartoon drivers will lag abaft those for the desktop, citation validation and analysis apropos in rolling out drivers to iGPUs against the added simple desktop agenda lineup.

"But the key affair is it's the aforementioned disciplinarian architecture. It's the aforementioned disciplinarian development schedule. And you know, that will badly abridge our implementation."

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Though what still weighs bottomward my action for Meteor Basin is the abridgement of adamantine abstracts for performance. Intel didn't accord us any at the event, abrogation it up to my eyes abandoned while playing. There's additionally the catechism of what SKUs will accept all eight Xe-cores, and will they be ability bound in laptops, or maybe alike thermal throttled? There are a lot of catechism marks blind over Meteor Lake's absolute gaming achievement that abide alike now, and I agnosticism gamers will be activity out of their way to hunt a Meteor Basin laptop bottomward either way.

Intel Meteor Lake processor with tiles clearly marked.

(Image credit: Intel)

There's a acceptable adventitious you won't be able to acquisition too abounding gaming machines with Meteor Basin abandoned in them, either. Manufacturers will favour a detached GPU alike alongside Meteor Basin on those added able machines that crave graphical grunt, and Intel admits that sometimes it aloof comes bottomward to customer preference, appeal for the Nvidia cartoon acquaintance and bold support, or "they aloof like Jensen."

Yet if I were to aces up a banal appointment laptop and acquisition it to be semi-suitable for the odd atom of gaming while I'm abroad from my desktop, that absolutely feels like advance to me. And maybe there's a adventitious for a PC gaming handheld with one of these chips installed. Maybe.

Jacob Ridley
Senior Accouterments Editor

Jacob becoming his aboriginal byline autograph for his own tech blog from his hometown in Wales in 2017. From there, he accelerating to professionally breaking things as accouterments biographer at PCGamesN, area he would after win command of the kit buffet as accouterments editor. Nowadays, as chief accouterments editor at PC Gamer, he spends his canicule advertisement on the latest developments in the technology and gaming industry. Back he's not autograph about GPUs and CPUs, however, you'll acquisition him aggravating to get as far abroad from the avant-garde apple as accessible by agrarian camping.