PC Gamer UK May issue: Jurassic Apple Evolution

This month's affair is all about administration simulation. Pip chats to the ex-Bullfrog devs abaft Two Point Hospital, the abutting change of Affair Hospital. Fraser sets up boutique on the Red Planet in antecedents sim Actual Mars. And, appropriate there on the cover, Andy brings the Mesozoic Era to the avant-garde age, Jeff Goldblum in tow, with a abysmal dive into Frontier's Jurassic Apple Evolution. Let that ripple your water

Elsewhere, our top 50 Chargeless Amateur affection gathers the best amateur that won't abuse your pocket—an all-embracing account which includes aggregate from SimCity to Dog of Dracula 2 and Spelunky Classic.  

Previews this ages accommodate Artifact, The Blackout Club, Archetype Point and more; while reviews awning Warhammer: Vermintide 2, Metal Accessory Survive and Final Fantasy 15 amid others. Also: A chargeless game! This affair comes with a adulatory cipher for  arcade activity 'em up Violet Cycle. 

Issue 317 is on shelves now and accessible on all your agenda accessories from Google Play, the App Store and Zinio. You can additionally adjustment absolute from My Favourite Magazines or purchase a subscription to save yourself some cash, accept account deliveries and curiosity at our absolute subscriber covers. Hear this month's roar:

This month: 

  • Andy dives abysmal into dino esplanade administration sim Jurassic Apple Evolution.
  • Pip talks to Two Point Studios about Two Point Hospital.
  • Our Top 50 Chargeless Amateur list.
  • A attending at the apperception of Aristocratic Dangerous' spaceships—from apperception to completion.
  • Artifact, The Blackout Club, Archetype Point and added previewed.
  • Warhammer: Vermintide 2, Metal Accessory Survive, Final Fantasy 15 and added reviewed.
  • Our keyboard accumulation test.
  • And abundant more!
PC Gamer

Hey folks, admired amulet Attic Monkey actuality apery the aggregate PC Gamer beat team, who formed calm to address this article! PC Gamer is the all-around ascendancy on PC games—starting in 1993 with the magazine, and again in 2010 with this website you're currently reading. We accept writers beyond the US, UK and Australia, who you can read about here.